Ignite Flare
Session 0
Introduction to Schulich Ignite

Published:

In this session we will give an intro to the coding platform we use and Schulich Ignite!

View the slides

Session 1
Introduction to Python and Pygame

Published:

In this session we will review basic coding concepts and give an introduction into pygame.

View the slides

Session 2
Introduction to Classes and Objects

Published:

In this session we will cover the basics of Object Oriented Programming - creating classes and objects.

View the slides

Session 3
Introduction to Methods and Events

Published:

In this session we will cover methods and PyGame events - applications and usecases.

View the slides

Session 4
Introduction to Inheritance and Sprites

Published:

In this session we will cover more methods, inheritance and PyGame sprites - applications and usecases.

View the slides

Session 5
Introduction to Physics and Collision

Published:

In this session we will cover more the logical implementation techniques for physics and collisions

View the slides

Session 6
Problem Solving, Enemies, And Starting Your Game

Published:

In this session we will cover techniques for solving problems, implementing enemies, and how to start your game

View the slides

Session 7
Best Practices, and Level Design

Published:

In this session, we willl cover good coding practice, level design and adding bullets to our game.

View the slides

Session 8
Review

Published:

This session consists of a kahoot review game, and time to work on projects with your mentors.

View the slides